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Welcome to the Maelstrom – an expanse of swirling energy and detritus, where realspace overlaps with the twisted insanity of the Warp. It is a lair of outlaws and pirates, embittered exiles, and the dregs of the galaxy – Human, xenos, and worse besides. There is mutation and empyric corruption here, but also opportunities to seize priceless treasures. The Maelstrom is the haunt of Huron Blackheart, ruler of the Red Corsairs warband of Renegade Space Marines, and proclaimed by some as the Master of the Maelstrom.
This piratical expansion for Warhammer 40,000 gives everyone new ways to play games in the 41st Millennium, from narrative-focused campaigns to creating your own characters. The books explore the Maelstrom and the ruthless warlords who call it home, as well as introducing the Crucible of Champions, a system for building your own heroes, plus a campaign to play through. No matter how you like to play Warhammer 40,000, there's something in here for you.
Contents:
– The Maelstrom: Lair of the Tyrant – An 80-page hardback book featuring lore and background about the Maelstrom, and the many piratical elements who vie for control.
– The Maelstrom: Lair of the Tyrant – Crucible of Champions – A 64-page hardback book with special rules for creating your very own Crucible Champion for every faction in the game.
– The Maelstrom: Lair of the Tyrant – Raid and Ruin – A 48-page hardback book offering a narrative campaign to gain power and loot in the Maelstrom, as well as matched play missions – you'll find 12 Incursion missions, ten Raid and Ruin missions, and two Mayhem missions.
– The Maelstrom: Lair of the Tyrant – Detachments – A 16-page softcover booklet including two new detachments for Chaos Space Marines (Huron's Marauders and Renegade Warband) and Aeldari (Eldritch Raiders and Corsair Coterie), one for the Orks (Freebooter Krew) and another for the Leagues of Votann (Mercenary Oathband).
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